Over the last couple of weeks I have been doing alot of modelling in 3ds Max to try and understand the form of my building design, however I have realised (so has Ruwan) that it is very difficult to understand the tectonics and functional planning of my design within 3DS. Now that I have some idea of what 3Ds is capable of doing, I think it is time to take a step back and use the knowledge I have acquired so far this semester in order to discover in alot more detail how my design can work. Since I already have the main floors to my building, the other critical components include the toilet block, the sleeping pods and the facade which I plan on looking at in more detail to iron out the wrinkles in terms of design and tectonics. Another important aspects is the spatial layout, as the storey bridge consists of many criss-crossing beams and columns, it may take some time to find a suitable layout so these features can be utilised rather than becoming a burden on the design.
The following sketches show the functionality and tectonics of my current design, and as you can see, some of the designs are simply not adequate for their use. For example the shape of the toilet blocks makes it very difficult to fit the requires facilities inside, and lots of space is wasted, which does not represent the concept of my design which requires functionality. The next weeks will be spent re-designing these components, trying to find a solution that fits the required functions and still maintains the aesthetic values at hand.
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